During the development of Midnight, I was the Dungeon Team's Point Artist for the March on Quel'Danas raid.
As the main point of contact for the Dungeon Team on this feature, I was responsible for leading the raid's architectural creation from greybox to final. I worked closely with representatives from various disciplines, resolved technical and artistic blockers, and helped craft the overall look and feel of the space in both its Light and Void versions.
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Additional Dungeon Art: Jessica Murphy, Leigh-Ann Johnson, Fanny Vergne, World of Warcraft Art Team
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Dungeon Artists:
https://www.artstation.com/jess_murphy
https://www.artstation.com/leigh-ann
https://www.artstation.com/faf
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Raid Prop Artists:
https://www.artstation.com/peterb
https://www.artstation.com/brunoparrela
https://www.artstation.com/jesca
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Raid World Artist:
https://www.artstation.com/igerdes
Additional World Art Support:
https://www.artstation.com/saralwons