During the development of Dragonflight, I was the Dungeon Team's Point Artist for the Nerub-Ar Palace raid.
As the main point of contact for the Dungeon Team on this feature, I was responsible for leading the raid's architectural creation from greybox to final. I worked closely with representatives from various disciplines, resolved technical and artistic blockers, and helped craft the overall look and feel of the entire space.
I was also responsible for creating the room for the final boss: Queen Ansurek.
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Additional Dungeon Art: Erica Cai, Jane DeSiena, Jeff Duval, Leigh-Ann Johnson, Liz Waite, Kevin Young, Shem Dawson, World of Warcraft Art Team
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Visdev by: https://www.artstation.com/awinkler
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Dungeon Artists:
https://www.artstation.com/ericai
https://www.artstation.com/funosaurus
https://www.artstation.com/waitecreations
https://www.artstation.com/leigh-ann
https://www.artstation.com/lolkevinyoung
https://www.artstation.com/pixelatedkiwi
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Raid Prop Artists:
https://www.artstation.com/alexquinbyart
https://www.artstation.com/antonioneves
https://www.artstation.com/sworddog
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Raid World Artists:
https://www.artstation.com/travishickman
https://www.artstation.com/igerdes
https://www.artstation.com/vcortis
Scott Morin